This is the developer point of view of a stress test event for Darkfall: New Dawn.
We brought everyone that wanted to help out to a monster spawn to test our new spawn scaling mechanic.
This was like a medium siege: 80+ players vs 50+ monsters.
Everything ran smoothly server side, and mostly well client side. This event gave us very valuable data to improve the game.
Thank you all for your participation, we decided to leave our voices in the video so that you could hear us having fun too.